Design System Manual (Part II)
You can follow step by step the phases that must be followed in the process of creating design systems: creation of equipment, patterns, documenting
Typography: a basic guide to its use in digital design
In this tutorial we explain what you need to know to apply typography in digital design: macro typography, micro typography, fonts, etc.
Data visualization | Guide
We put at your disposal a guide in which we give all the details about how Big Data and AI are transforming data visualization, examples, tools and tips to get the best designs.
How to create an online workshop | Guide
We give you the keys and tips to create remote workshops that best suit your needs and customers.
How Wave Engine became Evergine | Renaming a brand
We analyze the whole process of renaming an already consolidated brand, from the name to the visual identity, using as an example the renaming of our graphic engine Wave Engine to the current Evergine.
Basics Of Using Eye-Tracking in HoloLens 2
We give you the keys to master the "gaze" resource when designing an experience for Mixed Reality.
Create a nice, functional and fun design!
The design of digital products for very technical or complex areas need not be boring for the final user. UI designers have many tools to make the product entertaining and memorable.
How to create a realistic dashboard
Discover in this tutorial, with examples, how to create realistic dashboards using the logical order of a workflow.
Why Do You Need a Design System and How Your Customers Will Thank You For It
Design Systems. What they are, what advantages they provide, how they are built and how they can help in the development of projects and products.