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    Basics Of Using Eye-Tracking in HoloLens 2

    The gaze is a very powerful resource that we, as UX designers, should know when designing an experience for mixed reality, if we want the user to find the design we propose satisfactory and convincing.

    Head Tracking

    Types Of Head Tracking

    Eye-Tracking

    recomendaciones distancia hololens

    Microsoft recommendation for target size at a distance of 2 meters

    Types of Eye Gaze

    estados dwell

    Microsoft Recommendations for Designing Dwell States

    Pros

    Cons

    Elena Canorea

    Communications Lead